private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { var hero = args.Target as Obj_AI_Hero; if (hero != null) { args.Process = Cards.Status != SelectStatus.Selecting && !Cards.ShouldWait; if (args.Process) { if (Cards.Has(CardColor.Gold)) { _wTarget = hero; _wTargetEndTime = Game.Time + 5f; var target = TargetSelector.GetTarget(W, false); if (target != null && !target.NetworkId.Equals(hero.NetworkId)) { Orbwalker.ForceTarget(target); args.Process = false; } } } } else { if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee && Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None) { if (Cards.Has(CardColor.Gold) || Cards.Has(CardColor.Blue)) { var targets = TargetSelector.GetTargets( Orbwalking.GetRealAutoAttackRange(null) * 1.25f, DamageType.Magical); if (targets != null) { var target = targets.FirstOrDefault(Orbwalking.InAutoAttackRange); if (target != null) { Orbwalker.ForceTarget(target); args.Process = false; } } } } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) { if (Cards.Has(CardColor.Red)) { var target = Orbwalker.ForcedTarget(); if (target != null && target.NetworkId != args.Target.NetworkId) { args.Process = false; } } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args) { try { var hero = args.Target as Obj_AI_Hero; if (hero != null) { args.Process = Cards.Status != SelectStatus.Selecting && !Cards.ShouldWait; if (args.Process) { if (Cards.Has(CardColor.Gold)) { _qDelay = (int) (((hero.ServerPosition.Distance(Player.ServerPosition) * (hero.IsFacing(Player) ? 0.9f : 1.1f) / Orbwalking.GetMyProjectileSpeed() + ObjectManager.Player.AttackCastDelay) * 1000f + Game.Ping / 2f) * 0.8f); _wTarget = hero; _wTargetEndTime = Game.Time + (Game.Ping / 2000f) + 3f; var target = TargetSelector.GetTarget(W, false); if (target != null && !target.NetworkId.Equals(hero.NetworkId)) { Orbwalker.ForceTarget(target); args.Process = false; } } } } else { if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee && Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None) { if (Cards.Has(CardColor.Gold) || Cards.Has(CardColor.Blue)) { var targets = TargetSelector.GetTargets( Orbwalking.GetRealAutoAttackRange(null) * 1.25f, DamageType.Magical); if (targets != null) { var target = targets.FirstOrDefault(Orbwalking.InAutoAttackRange); if (target != null) { Orbwalker.ForceTarget(target); args.Process = false; } } } } } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) { if (Cards.Has(CardColor.Red)) { var target = Orbwalker.ForcedTarget(); if (target != null && target.NetworkId != args.Target.NetworkId) { args.Process = false; } } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }