void ExplodeButton() { explodeButton.onClick.RemoveListener(ExplodeButton); hardwireButton.onClick.RemoveListener(HardwireButton); hackButton.onClick.RemoveListener(HackButton); cancelButton.onClick.RemoveListener(CancelButton); explodeButtonObj.SetActive(false); hardwireButtonObj.SetActive(false); hackButtonObj.SetActive(false); cancelButtonObj.SetActive(false); //FindObjectOfType<Interact>().DoneInteracting(); openDoor.Explode(); interactText.SetActive(false); Destroy(gameObject); }