public void OnPointerUp(PointerEventData eventData) { if (OnPointerUpEvent != null) { OnPointerUpEvent.Invoke(eventData); } }
public void OnPointerUp() { isFindTarget = false; pointClick = Vector3.zero; OnPointerUpEvent?.Invoke(); }
public void OnPointerUp(PointerEventData eventData) { if (PointerDownCalled == false) { return; } PointerDownCalled = false; OnPointerUpEvent?.Invoke(eventData); }
public UIButton() { onDown = new OnPointerDownEvent(); onUp = new OnPointerUpEvent(); onEnter = new OnPointerEnterEvent(); onExit = new OnPointerExitEvent(); onClick = new OnPointerClickEvent(); onDrop = new OnPointerDropEvent(); }
void IPointerUpHandler.OnPointerUp(PointerEventData eventData) { OnPointerUpEvent?.Invoke(eventData); }
public void OnPointerUp(PointerEventData eventData) { OnPointerUpEvent?.Invoke(); }
protected virtual void OnPointerUp() { OnPointerUpEvent?.Invoke(); }
public void OnPointerUp(PointerEventData pointerData) { OnPointerUpEvent?.Invoke(pointerData.position); }
internal static void InvokePointerUp(RaycastResult raycastResult, GameObject interactiveObj) { OnPointerUpEvent?.Invoke(raycastResult, interactiveObj); }