예제 #1
0
 public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
 {
     handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
     if (handlerParcelPrimCountAdd != null)
     {
         handlerParcelPrimCountAdd(obj);
     }
 }
예제 #2
0
 public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
 {
     handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
     if (handlerParcelPrimCountAdd != null)
     {
         handlerParcelPrimCountAdd(obj);
     }
 }