예제 #1
0
        public static void Spawn(Player dst, Player p, Position pos,
                                 Orientation rot, string possession = "")
        {
            byte   id = p == dst ? Entities.SelfID : p.id;
            string name = p.color + p.truename + possession;
            string skin = p.SkinName, model = p.Model;

            OnEntitySpawnedEvent.Call(p, ref name, ref skin, ref model, dst);

            SpawnRaw(dst, id, p, pos, rot, skin, name, model);
            if (!Server.Config.TablistGlobal)
            {
                TabList.Add(dst, p, id);
            }
        }
예제 #2
0
        internal static void Spawn(Player dst, PlayerBot b)
        {
            string name = Chat.Format(b.color + b.DisplayName, dst, true, false);

            if (b.DisplayName.CaselessEq("empty"))
            {
                name = "";
            }
            string skin  = Chat.Format(b.SkinName, dst, true, false);
            string model = Chat.Format(b.Model, dst, true, false);

            OnEntitySpawnedEvent.Call(b, ref name, ref skin, ref model, dst);
            SpawnRaw(dst, b.id, b, b.Pos, b.Rot, skin, name, model);
            if (Server.Config.TablistBots)
            {
                TabList.Add(dst, b);
            }
        }