예제 #1
0
        private void WorldStateNameChanged(ChangeEvent <string> _event)
        {
            m_UtilityDescription.WorldStateName = _event.newValue;

            OnAnyValueChanged?.Invoke();
        }
예제 #2
0
        private void CurveMultiplierChanged(ChangeEvent <float> _event)
        {
            m_UtilityDescription.CurveMultiplier = _event.newValue;

            OnAnyValueChanged?.Invoke();
        }
예제 #3
0
        private void UtilityOperatorChanged(ChangeEvent <UtilityOperators> _event)
        {
            m_UtilityDescription.UtilityOperator = _event.newValue;

            OnAnyValueChanged?.Invoke();
        }
예제 #4
0
        private void CurveChanged(ChangeEvent <AnimationCurve> _event)
        {
            m_UtilityDescription.UtilityCurve = _event.newValue;

            OnAnyValueChanged?.Invoke();
        }