예제 #1
0
 public OctoGameReaction(UserAccounts accounts, OctoGameUpdateMess octoGameUpdateMess,
                         Global global,
                         AwaitForUserMessage awaitForUserMessage, GameFramework gameFramework)
 {
     _accounts            = accounts;
     _octoGameUpdateMess  = octoGameUpdateMess;
     _global              = global;
     _awaitForUserMessage = awaitForUserMessage;
     _gameFramework       = gameFramework;
 }
예제 #2
0
        public OctoGameCommand(UserAccounts accounts, SpellUserAccounts spellAccounts,
                               AwaitForUserMessage awaitForUserMessage, LoggingSystem loggingSystem,
                               GameFramework gameFramework, DiscordShardedClient client, OctoGameUpdateMess octoGameUpdateMess, Global global)
        {
            _accounts            = accounts;
            _spellAccounts       = spellAccounts;
            _awaitForUserMessage = awaitForUserMessage;


            _loggingSystem      = loggingSystem;
            _gameFramework      = gameFramework;
            _client             = client;
            _octoGameUpdateMess = octoGameUpdateMess;
            _global             = global;
        }
예제 #3
0
 public UpdateFightPage(OctoGameUpdateMess octoGameUpdateMess, Global global)
 {
     _octoGameUpdateMess = octoGameUpdateMess;
     _global             = global;
 }