public OctoGameReaction(UserAccounts accounts, OctoGameUpdateMess octoGameUpdateMess, Global global, AwaitForUserMessage awaitForUserMessage, GameFramework gameFramework) { _accounts = accounts; _octoGameUpdateMess = octoGameUpdateMess; _global = global; _awaitForUserMessage = awaitForUserMessage; _gameFramework = gameFramework; }
public OctoGameCommand(UserAccounts accounts, SpellUserAccounts spellAccounts, AwaitForUserMessage awaitForUserMessage, LoggingSystem loggingSystem, GameFramework gameFramework, DiscordShardedClient client, OctoGameUpdateMess octoGameUpdateMess, Global global) { _accounts = accounts; _spellAccounts = spellAccounts; _awaitForUserMessage = awaitForUserMessage; _loggingSystem = loggingSystem; _gameFramework = gameFramework; _client = client; _octoGameUpdateMess = octoGameUpdateMess; _global = global; }
public UpdateFightPage(OctoGameUpdateMess octoGameUpdateMess, Global global) { _octoGameUpdateMess = octoGameUpdateMess; _global = global; }