void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_goOccupyTowerPassUIPlayer = FindTransform("OccupyTowerPassUIPlayer").gameObject; m_goOccupyTowerPassUIPlayer.SetActive(false); m_listPlayerInfoPos.Clear(); for (int i = 1; i <= MAX_PLAYER_COUNT; i++) { GameObject goPlayerPos = FindTransform(string.Format("OccupyTowerPassUIPlayerPos{0}", i)).gameObject; m_listPlayerInfoPos.Add(goPlayerPos); } AddPlayerInfoList(MAX_PLAYER_COUNT, () => { SetPlayerInfoListData(m_listPlayerInfoData); }); m_spOccupyTowerPassUITitle = FindTransform("OccupyTowerPassUITitle").GetComponentsInChildren<UISprite>(true)[0]; m_lblOccupyTowerPassUICountDown = FindTransform("OccupyTowerPassUICountDown").GetComponentsInChildren<UILabel>(true)[0]; m_goOccupyTowerPassUIResult = FindTransform("OccupyTowerPassUIResult").gameObject; m_lblOccupyTowerPassUIResultText = FindTransform("OccupyTowerPassUIResultText").GetComponentsInChildren<UILabel>(true)[0]; m_goOccupyTowerPassUIReward = FindTransform("OccupyTowerPassUIReward").gameObject; m_lblOccupyTowerPassUIRewardText = FindTransform("OccupyTowerPassUIRewardText").GetComponentsInChildren<UILabel>(true)[0]; m_lblOccupyTowerPassUIPlayerTitleRank = FindTransform("OccupyTowerPassUIPlayerTitleRank").GetComponentsInChildren<UILabel>(true)[0]; m_lblOccupyTowerPassUIPlayerTitleAddition = FindTransform("OccupyTowerPassUIPlayerTitleAddition").GetComponentsInChildren<UILabel>(true)[0]; Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_goOccupyTowerPassUIPlayer = FindTransform("OccupyTowerPassUIPlayer").gameObject; m_goOccupyTowerPassUIPlayer.SetActive(false); m_listPlayerInfoPos.Clear(); for (int i = 1; i <= MAX_PLAYER_COUNT; i++) { GameObject goPlayerPos = FindTransform(string.Format("OccupyTowerPassUIPlayerPos{0}", i)).gameObject; m_listPlayerInfoPos.Add(goPlayerPos); } AddPlayerInfoList(MAX_PLAYER_COUNT, () => { SetPlayerInfoListData(m_listPlayerInfoData); }); m_spOccupyTowerPassUITitle = FindTransform("OccupyTowerPassUITitle").GetComponentsInChildren <UISprite>(true)[0]; m_lblOccupyTowerPassUICountDown = FindTransform("OccupyTowerPassUICountDown").GetComponentsInChildren <UILabel>(true)[0]; m_goOccupyTowerPassUIResult = FindTransform("OccupyTowerPassUIResult").gameObject; m_lblOccupyTowerPassUIResultText = FindTransform("OccupyTowerPassUIResultText").GetComponentsInChildren <UILabel>(true)[0]; m_goOccupyTowerPassUIReward = FindTransform("OccupyTowerPassUIReward").gameObject; m_lblOccupyTowerPassUIRewardText = FindTransform("OccupyTowerPassUIRewardText").GetComponentsInChildren <UILabel>(true)[0]; m_lblOccupyTowerPassUIPlayerTitleRank = FindTransform("OccupyTowerPassUIPlayerTitleRank").GetComponentsInChildren <UILabel>(true)[0]; m_lblOccupyTowerPassUIPlayerTitleAddition = FindTransform("OccupyTowerPassUIPlayerTitleAddition").GetComponentsInChildren <UILabel>(true)[0]; Initialize(); }