private void CreateMurderObs() { GameObject newobs = Instantiate(obs, transform.position, transform.rotation); Observable obsInfo = newobs.GetComponent <Observable>(); float time = GameController.GetTime(); int zoneID = GameController.GetInstanceLevelController().GetZoneFromObj(gameObject); obsInfo.AddMurderClue(new MurderClue(0, zoneID, time)); Destroy(newobs, 1); }