private async void OnReceiveData(IResponse response) { if (response is TGetAllObjectsDataResponse getAllObjectsResponse) { Objects.Clear(); foreach (var identifier in getAllObjectsResponse.Identifiers) { Objects.Add(new TObjectViewModel { Id = identifier }); await _communicator.SendAsync(new TGetObjectDescriptionDataRequest { Identifier = identifier }); } } if (response is TGetObjectDescriptionDataResponse getObjectDescriptionResponse) { var objectViewModel = Objects.FirstOrDefault(x => x.Id == getObjectDescriptionResponse.Identifier); if (objectViewModel != null) { objectViewModel.Description = getObjectDescriptionResponse.Description; } } if (response is TCreateObjectDataResponse createObjectResponse && _newObjects.TryGetValue(createObjectResponse.ClientObjectIdentifier, out var description)) { Objects.Add(new TObjectViewModel { Id = createObjectResponse.Identifier, Description = description }); } }
private void readJson(JToken node, ReadingOptions options) { X = node.Value <float>("x"); Y = node.Value <float>("y"); Z = node.Value <float>("z"); UnkByte = node.Value <byte>("unkByte"); UnkFloat = node.Value <float>("unkFloat"); ZoneVolumes.Clear(); JArray zones = node.Value <JArray>("zones"); if (zones != null && zones.Type != JTokenType.Null) { foreach (JToken zone in zones) { ZoneVolumes.Add(ArkName.From(zone.Value <string>())); } } Objects.Clear(); ObjectMap.Clear(); JArray objectsNode = node.Value <JArray>("objects"); if (objectsNode != null && objectsNode.Type != JTokenType.Null) { foreach (var jsonNode in objectsNode) { addObject(new GameObject((JObject)jsonNode, options.HibernationObjectProperties), options.BuildComponentTree); } } UnkInt1 = node.Value <int>("unkInt1"); ClassIndex = node.Value <int>("classIndex"); }
/// <summary> /// Deletes all objects in the region. /// </summary> public void Clear() { lock (_mutex) { Objects.Clear(); } }
/// <summary> /// Instantiates goals around the base of the arena /// </summary> /// <param name="number">How many goas shoudl be instantiated</param> /// <param name="positions">Indices of goals to actually be instantiated</param> /// <param name="radius">Radius of the arena</param> /// <param name="center">XYZ coordinates of the perfect center of the area</param> /// <returns></returns> public List <GoalController> InstantiateGoalsCircumference(int number, int[] positions = null, float radius = 15, Vector3 center = default(Vector3)) { //validations if (positions != null) { if (positions.Max() > number - 1) { Debug.Log("Cannot instantiate goals on positions higher than number of goals"); return(null); } } else { positions = Enumerable.Range(0, number).ToArray(); } Objects.Clear(); foreach (var i in positions) { var goal = Instantiate(GoalPrefab, default(Vector3), default(Quaternion)); if (goal == null) { continue; } goal.transform.SetParent(gameObject.transform); var goalController = goal.GetComponent <GoalController>(); Objects.Add(goalController); } MoveObjectsCircumference(number, positions, radius, center); return(Objects.Cast <GoalController>().ToList()); }
public void AddObject(GameObject3D newObject) { if (Nodes.Count == 0) { if (Objects.Count < MaxObjects) { Objects.Add(newObject); } else { Subdivide(); foreach (GameObject3D go in Objects) { Distribute(go); } Objects.Clear(); } } else { Distribute(newObject); } }
public void ReadBinary(ArkArchive archive, ReadingOptions options) { TribeVersion = archive.ReadInt(); if (TribeVersion != 1) { throw new NotSupportedException("Unknown Tribe Version " + TribeVersion); } int tribesCount = archive.ReadInt(); Objects.Clear(); ObjectMap.Clear(); for (int i = 0; i < tribesCount; i++) { addObject(new GameObject(archive), options.BuildComponentTree); } for (int i = 0; i < tribesCount; i++) { GameObject gameObject = Objects[i]; if (gameObject.ClassString == "PrimalTribeData") { Tribe = gameObject; } gameObject.LoadProperties(archive, i < tribesCount - 1 ? Objects[i + 1] : null, 0); } }
public void Dispose() { xAxis = null; yAxis = null; disabledPen?.Dispose(); disabledPen = null; dfEventInfo = null; dfRenderer?.Dispose(); dfRenderer = null; dfLine = null; dfRect = null; dfAreaF = null; dfArea = null; dfEventArgs = null; sysFont = null; imageProcessor?.Dispose(); imageProcessor = null; IsClosing = true; lock (Sync) { foreach (var dict in Objects.Values) { foreach (var item in dict.Values.OfType <IDisposable>()) { item.Dispose(); } dict.Clear(); } Objects.Clear(); newIDs.Clear(); } Dispose2(); }
public void LoadLevel(bool player) { Modifier.modifyGame(); HitObjects.Clear(); Objects.Clear(); HP.Clear(); Score = 0; Combo = 0; Lives = Modifier.Lives(); Block.RegisterBlock("Platform", typeof(Platform)); Block.RegisterBlock("Player", typeof(Player)); Objects.Add(Block.CreateBlock("Platform", 100, 10, 0, 525, DefaultColor)); Objects.Add(Block.CreateBlock("Platform", 100, 10, 700, 525, DefaultColor)); Objects.Add(Block.CreateBlock("Platform", 100, 10, 150, 450, DefaultColor)); Objects.Add(Block.CreateBlock("Platform", 100, 10, 550, 450, DefaultColor)); Objects.Add(Block.CreateBlock("Platform", 200, 10, 300, 375, DefaultColor)); HP.Add(new HP(Color.OrangeRed, 25, 490, 50, 25, false, "HP")); HP.Add(new HP(Color.OrangeRed, 725, 490, 50, 25, false, "HP")); HP.Add(new HP(Color.OrangeRed, 175, 415, 50, 25, false, "HP")); HP.Add(new HP(Color.OrangeRed, 575, 415, 50, 25, false, "HP")); HP.Add(new HP(Color.IndianRed, 375, 340, 50, 25, false, "MAX")); if (player) { Objects.Add(Block.CreateBlock("Player", 75, 50, 200, 550, Color.OrangeRed)); } }
private void StartRace(Race race) { race = new Race(race); CurrentRace = race; Opponents.ForEach(op => { if (!op.Vehicle.IsNull) { API.deleteEntity(op.Vehicle); } API.unspectatePlayer(op.Client); }); foreach (var ent in Objects) { API.deleteEntity(ent); } Objects.Clear(); foreach (var prop in race.DecorativeProps) { Objects.Add(API.createObject(prop.Hash, prop.Position, prop.Rotation)); } var clients = API.getAllPlayers(); for (int i = 0; i < clients.Count; i++) { SetUpPlayerForRace(clients[i], CurrentRace, true, i); } RaceStart = DateTime.UtcNow; API.consoleOutput("RACE: Starting race " + race.Name); IsRaceStarting = true; var t = new Thread((ThreadStart) delegate { Thread.Sleep(10000); IsRaceStarting = false; API.triggerClientEventForAll("startRaceCountdown"); Thread.Sleep(3000); IsRaceOngoing = true; var nat = 0x428CA6DBD1094446; lock (Opponents) foreach (var opponent in Opponents) { API.setEntityPositionFrozen(opponent.Client, opponent.Vehicle, false); } }); t.IsBackground = true; t.Start(); }
internal void MoveObjectsToStorage(Farmer who) { Log.D($"Moving objects to Storage from {Name}", ModEntry.Instance.Config.DebugMode); foreach (var obj in Objects.Values) { if (obj.GetType() != typeof(Chest)) { ModEntry.AddToStorage(who, obj); } else { // Deposit chest contents into storage foreach (var chest in ((Chest)obj).items) { ModEntry.AddToStorage(who, chest); } ModEntry.AddToStorage(who, (Chest)obj); } } Objects.Clear(); // TODO: BUGS: Ensure decoratable location issues with locations added by TMXL are resolved foreach (var f in furniture) { ModEntry.AddToStorage(who, f); } furniture.Clear(); }
public void AddObject(GameObject3D newObject) { if (Nodes.Count == 0) { bool maxObjectReached = Objects.Count > MaxNumberOfObjects; if (maxObjectReached) { SubDivide(); foreach (var obj in Objects) { Distrubte(obj); } Objects.Clear(); } else { Objects.Add(newObject); } } else { Distrubte(newObject); } }
private void Clear() { Objects.Clear(); ClassCounters.Clear(); ClassNames.Clear(); FeaturesIDs.Clear(); }
/// <summary> /// Instantiates /// </summary> /// <param name="Rooms"></param> public RoomDisplay(List <OrgRoom> Rooms) : base() { InitializeComponent(); Objects.Clear(); Objects.AddRange(Rooms); Text = "Room Display"; }
public void ClearObjects() { while (ObjectsInView.Count > 0) { ObjectsInView.RemoveAt(ObjectsInView.Count - 1); } Objects.Clear(); }
//Extra comment /// <summary> /// Clears the feedback /// </summary> public void Clear() { foreach (GameObject shot in Objects) { GameObject.Destroy(shot); } Objects.Clear(); }
/// <summary> /// Instantiates /// </summary> /// <param name="Teams"></param> public TeamDisplay(List <OrgTeam> Teams) : base() { InitializeComponent(); Objects.Clear(); Objects.AddRange(Teams); Text = "Team Display"; //DisableAugmentList(); }
public void PrepareObjects() { if (grouping == GroupingMethod.DistanceR) { foreach (GeometricObject obj in Objects) { box.Union(obj.GetBoundingBox()); } } else if (grouping == GroupingMethod.DistanceM) { temp.Sort(new SortByBoundingBox()); int div = temp.Count / n; int rem = temp.Count % n; for (int i = 0; i < div * n; i += n) { Group group = new Group(Name + "Group" + gcount); gcount++; for (int f = 0; f < n; f++) { int num = i + f; group.AddObject(temp[num]); } Objects.Add(group); box.Union(group.GetBoundingBox()); } for (int i = 0; i < rem; i++) { Objects.Add(temp[temp.Count - 1 - rem]); } temp.Clear(); while (Objects.Count > n) { temp = new List <GeometricObject>(Objects); Objects.Clear(); temp.Sort(new SortByBoundingBox()); int div2 = temp.Count / n; int rem2 = temp.Count % n; for (int i = 0; i < div2 * n; i += n) { Group group = new Group(Name + "Group" + gcount); gcount++; for (int f = 0; f < n; f++) { int num = i + f; group.AddObject(temp[num]); } Objects.Add(group); box.Union(group.GetBoundingBox()); } for (int i = 0; i < rem2; i++) { Objects.Add(temp[temp.Count - 1 - rem2]); } temp.Clear(); } } }
public void RemoveAll() { OnRemoveAll(); Objects.Clear(); index = 0; IsIncreasingStick = false; IsAbleToIncrease = true; Objects = new List <Stick>(); }
public void UpdateGlobal( ) { Context.NotifySpeckleFrame("client-log", StreamId, JsonConvert.SerializeObject("Global update received.")); try { var streamGetResponse = Client.StreamGet(StreamId); if (streamGetResponse.Success == false) { Context.NotifySpeckleFrame("client-error", StreamId, streamGetResponse.Message); Context.NotifySpeckleFrame("client-log", StreamId, JsonConvert.SerializeObject("Failed to retrieve global update.")); } Client.Stream = streamGetResponse.Stream; var COPY = Client.Stream; Context.NotifySpeckleFrame("client-metadata-update", StreamId, Client.Stream.ToJson()); Context.NotifySpeckleFrame("client-is-loading", StreamId, ""); // prepare payload PayloadObjectGetBulk payload = new PayloadObjectGetBulk(); payload.Objects = Client.Stream.Objects.Where(o => !Context.SpeckleObjectCache.ContainsKey(o)); // bug in speckle core, no sync method for this :( Client.ObjectGetBulkAsync("omit=displayValue", payload).ContinueWith(tres => { if (tres.Result.Success == false) { Context.NotifySpeckleFrame("client-error", StreamId, streamGetResponse.Message); } var copy = tres.Result; // add to cache foreach (var obj in tres.Result.Objects) { Context.SpeckleObjectCache[obj.DatabaseId] = obj; } // populate real objects Objects.Clear(); foreach (var objId in Client.Stream.Objects) { Objects.Add(Context.SpeckleObjectCache[objId]); } DisplayContents(); Context.NotifySpeckleFrame("client-done-loading", StreamId, ""); }); } catch (Exception err) { Context.NotifySpeckleFrame("client-error", Client.Stream.StreamId, JsonConvert.SerializeObject(err.Message)); Context.NotifySpeckleFrame("client-done-loading", StreamId, ""); return; } }
public void Dispose() { foreach (var anonymousObject in Objects) { anonymousObject.Dispose(); } Objects.Clear(); ClassInfo = null; Reference = null; }
public void Update(ExchangeLeaveMessage message) { if ((DialogTypeEnum)message.DialogType == DialogTypeEnum.DIALOG_EXCHANGE && _account.State == AccountStates.STORAGE) { _account.State = AccountStates.NONE; Objects.Clear(); Kamas = 0; StorageLeft?.Invoke(); } }
void LoadMap() { using (var stream = new System.IO.FileStream("./Content/Levels/Level_01.png", System.IO.FileMode.Open)) { Map.Load(Texture2D.FromStream(Game.Graphics.GraphicsDevice, stream)); Objects.Clear(); Objects.AddRange(Map.GetObstacles()); Enemies.Clear(); Enemies.AddRange(Map.GetEnemies()); } }
public void Clear() { Objects.Clear(); foreach (var node in Nodes) { ClearNode(node); } Nodes.Clear(); }
public override void Reset() { Objects.Clear(); Mfa.Reset(); Quiet = true; BypassGovernanceRetention = null; ContentMd5 = null; RequestPayer = Payer.Unknown; base.Reset(); }
public override void ReadObjects() { Objects.Clear(); var objects = Model.GetObjects(DacQueryScopes.UserDefined, TypeClass); foreach (var obj in objects) { Objects.Add(obj.Name.ToString()); } }
public void MapChange(string mapName, XmlGroup map) { EndRace(); API.consoleOutput("Parsing map..."); var race = new Race(parseRace(mapName, map)); API.consoleOutput("Map parse done! Race null? " + (race == null)); CurrentRace = race; Opponents.ForEach(op => { op.HasFinished = false; op.CheckpointsPassed = 0; op.TimeFinished = ""; if (!op.Vehicle.IsNull) { API.deleteEntity(op.Vehicle); } API.freezePlayer(op.Client, true); }); if (Objects != null) { foreach (var ent in Objects) { API.deleteEntity(ent); } Objects.Clear(); } else { Objects = new List <NetHandle>(); } var clients = API.getAllPlayers(); for (int i = 0; i < clients.Count; i++) { API.freezePlayer(clients[i], false); SetUpPlayerForRace(clients[i], CurrentRace, true, i); } CurrentRaceCheckpoints = race.Checkpoints.ToList(); RaceStart = DateTime.UtcNow; API.consoleOutput("RACE: Starting race " + race.Name); RaceStartCountdown = 13; }
/// <summary> /// Removes all the objects from the canvas. /// </summary> protected virtual void ClearObjects() { if (Objects != null) { foreach (ICanvasObject co in Objects) { co.RedrawEvent -= HandleRedrawEvent; co.Dispose(); } Objects.Clear(); } }
protected virtual void Dispose(bool disposing) { if (!_disposedValue) { Objects.Clear(); RemoteObjects.Clear(); Objects = null; RemoteObjects = null; _account = null; _disposedValue = true; } }
public void Unload() { foreach (MapObject mo in Objects) { mo.DisposeNoUnlink(); } Objects.Clear(); Players.Clear(); ConsolePlayer = null; FileName = null; MapStructure = null; GameManager.Instance.MapView.Unload(); }
public void Clear() { Objects.Clear(); for (int index = 0; index < Nodes.Length; index++) { if (Nodes[index] == null) { break; } Nodes[index].Clear(); Nodes[index] = null; } }