/// <summary> /// 递归分析组数据 /// </summary> /// <param name="group_info"></param> /// <param name="group_tran"></param> void AnalyzeGroup(GroupObjInfo group_info, Transform group_tran) { ObjectInfo obj_info = ObjectInfo.Create_Analyze(group_tran.gameObject); if (obj_info != null) { group_info.Add_Child_Info(obj_info); } if (group_tran.childCount > 0) { for (int i = 0; i < group_tran.childCount; i++) { AnalyzeGroup(group_info, group_tran.GetChild(i)); } } }