예제 #1
0
 public static AbilDataCacheNodePtr GetAbilDataCacheNodeFromId(ObjectIdL id)
 {
     return(FastCall.Invoke <AbilDataCacheNodePtr>(GameAddresses.GetAbilDataCacheNodeFromId, id));
 }
예제 #2
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 public CAbilityPtr GetAbility(ObjectIdL ability)
 {
     unsafe { return(this.AsUnsafe()->GetAbility(ability)->AsSafe()); }
 }
예제 #3
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 public static AbilDataCacheNodePtr FromId(ObjectIdL id)
 {
     return(GameFunctions.GetAbilDataCacheNodeFromId(id));
 }
예제 #4
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 public CAbility *GetAbility(ObjectIdL ability)
 {
     return(ThisCall.Invoke <CAbilityPtr>(GameAddresses.CUnit__GetAbility, ability, false, true, true, true).AsUnsafe());
 }
예제 #5
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 public static AbilDataCacheNode *FromId(ObjectIdL id)
 {
     return(GameFunctions.GetAbilDataCacheNodeFromId(id).AsUnsafe());
 }