/** Get basic information of a list of users * * 获取一系列玩家信息, 内容包括所在服务器、所占城池、 * 返回:该用户所有卡牌具体信息。 * * For each user, the information includes: * - User email and address, * - User current server and city * - User score and unclaimed score * - User's cards (full cards data) * * Return: Array of the User objects and cards * * */ /* * NuTP: * <emails> = S[S<email>*] * * <getUsers> = [S<header>, * S[([S<user>, * S[S<card>*10]] * )*] */ private static byte[] GetUsers(Credential credential, byte[] emails) { // This method does not require credential int numEmails = emails.SizeTable(); byte[] retBody = Op.Void(); for (int i = 0; i < numEmails; i++) { string email = emails.SplitTblStr(i); User user = RW.FindUser(email); if (user != null) { byte[] body = NuSD.Seg(RW.User2Bytes(user)).AddSeg(RW.UserCards2Table(user)); retBody.AddSeg(body); } else { return(NuTP.RespDataWithDetail(ErrCate.User, ErrType.NotExist, email, Op.Void())); } } NuTP.Response response = new NuTP.Response { header = new NuTP.Header { domain = NuTP.SysDom, code = NuTP.Code.Success }, body = retBody }; return(NuTP.Response2Bytes(response)); }