예제 #1
0
        public void notifyNpcDie(Unit die, Unit killer)
        {
            var nd = new NpcDie(die, killer);

            _game.PacketHandlerManager.broadcastPacket(nd, Channel.CHL_S2C);
        }
예제 #2
0
        public void NotifyNpcDie(IAttackableUnit die, IAttackableUnit killer)
        {
            var nd = new NpcDie(die, killer);

            _packetHandlerManager.BroadcastPacket(nd, Channel.CHL_S2C);
        }
예제 #3
0
        public static void notifyNpcDie(Unit die, Unit killer)
        {
            var nd = new NpcDie(die, killer);

            PacketHandlerManager.getInstace().broadcastPacket(nd, Channel.CHL_S2C);
        }