예제 #1
0
 public void BurySelf()
 {
     fungus.CountDown(new ActorInfoEventArgs(
                          GetComponent <MetaInfo>().SubTag,
                          coord.Convert(transform.position)));
     pool.StoreObject(gameObject);
 }
예제 #2
0
 public void ReviveSelf()
 {
     fungus.CountDown(new ActorInfoEventArgs(
                          GetComponent <MetaInfo>().SubTag,
                          coord.Convert(transform.position)));
     GetComponent <Potion>().DrinkPotion();
 }