private NodeEditorGUI CreateNodeView(Node node) { NodeEditorGUI edtiorView = NodeEditorGUI.CreateInstance <NodeEditorGUI>(); edtiorView.Init(this, node); return(edtiorView); }
protected override SerializedObjectEditorGUI <Node> CreateObjectEditorGUI(Node node) { NodeEditorGUI editorGUI = NodeEditorGUI.CreateInstance <NodeEditorGUI>(); editorGUI.Init(this, node); return(editorGUI); }