private NodeEditorGUI CreateNodeView(Node node)
                {
                    NodeEditorGUI edtiorView = NodeEditorGUI.CreateInstance <NodeEditorGUI>();

                    edtiorView.Init(this, node);
                    return(edtiorView);
                }
                protected override SerializedObjectEditorGUI <Node> CreateObjectEditorGUI(Node node)
                {
                    NodeEditorGUI editorGUI = NodeEditorGUI.CreateInstance <NodeEditorGUI>();

                    editorGUI.Init(this, node);
                    return(editorGUI);
                }