public SetTrajectoryInitialNodeTool(Trajectory trajectory, TrajectoryDataControl trajectoryDataControl, NodeDataControl nodeDataControl) { this.trajectory = trajectory; this.trajectoryDataControl = trajectoryDataControl; this.nodeDataControl = nodeDataControl; this.oldInitialNodeDataControl = trajectoryDataControl.getInitialNode(); }
public DeleteTrajectoryNodeTool(DataControl dataControl, Trajectory trajectory, TrajectoryDataControl trajectoryDataControl) { this.oldNodeDataControl = (NodeDataControl)dataControl; this.trajectory = trajectory; this.trajectoryDataControl = trajectoryDataControl; this.oldSides = new List <SideDataControl>(); this.wasInitial = (trajectoryDataControl.getInitialNode() == oldNodeDataControl); }
public AddTrajectorySideTool(NodeDataControl startNode, NodeDataControl endNode, Trajectory trajectory, TrajectoryDataControl trajectoryDataControl, SceneDataControl sceneDataControl) { this.startNode = startNode; this.endNode = endNode; this.trajectory = trajectory; this.trajectoryDataControl = trajectoryDataControl; this.sceneDataControl = sceneDataControl; }
/** * Add a new side to the trajectory * * @param startNode * the start node data control of the side * @param endNode * the end node data control of the side * @return bool indicating if the side was added */ public bool addSide(NodeDataControl startNode, NodeDataControl endNode) { if (startNode == endNode) { return(false); } Controller.getInstance().addTool(new AddTrajectorySideTool(startNode, endNode, trajectory, this, sceneDataControl)); return(true); }
public override bool doTool() { string id = "node" + (new System.Random().Next(10000)); newNode = trajectory.addNode(id, x, y, 1.0f); newNodeDataControl = new NodeDataControl(sceneDataControl, newNode, trajectory); trajectoryDataControl.getNodes().Add(newNodeDataControl); if (trajectory.getInitial() == newNode) { trajectoryDataControl.initialNode = newNodeDataControl; wasInitial = true; } return(true); }
/** * Constructor. * * @param sceneDataControl * Link to the parent scene controller * @param barriersList * List of activeAreas */ public TrajectoryDataControl(SceneDataControl sceneDataControl, Trajectory trajectory) { this.sceneDataControl = sceneDataControl; this.trajectory = trajectory; sideDataControlList = new List <SideDataControl>(); nodeDataControlList = new List <NodeDataControl>(); if (trajectory != null) { foreach (Node node in trajectory.getNodes()) { nodeDataControlList.Add(new NodeDataControl(sceneDataControl, node, trajectory)); if (node == trajectory.getInitial()) { initialNode = nodeDataControlList[nodeDataControlList.Count - 1]; initialNode.setInitial(true); } } foreach (Side side in trajectory.getSides()) { sideDataControlList.Add(new SideDataControl(sceneDataControl, this, side)); } } }
/** * Set the initial node of the trajectory to the given one * * @param nodeDataControl * The new initial node data control */ public void setInitialNode(NodeDataControl nodeDataControl) { Controller.getInstance().addTool(new SetTrajectoryInitialNodeTool(trajectory, this, nodeDataControl)); }