public void UnloadFreeGammy() { _player.BromMovePos(); _player.StopActions(false); SceneManager.UnloadSceneAsync(10); _canvas.enabled = true; _canvasScaler.enabled = true; _eventManager.FreeGammieSceneActivated(); //_gammie.TransformtoGammie(); _player.TeachBromRage(); _tutorialRage.startTutorialRage(); _player.enabled = true; }