//Connections fail for a few reasons, connection issues, steamID doesn't have the game running, etc... public void ConnectionFailed(ulong steamID, Networking.SessionError error) { Debug.Log("Connection Error: " + steamID + " - " + error); }
public void OnConnectionFailed(ulong steamID, Networking.SessionError error) { NetworkManager.instance.ConnectionFailed(steamID, error); }
void OnConnectionFailed(ulong steamID, Networking.SessionError sessionError) { DialogBox.Show("Connection failed with user " + steamID + ", " + sessionError, false, false, null, null); }
public void OnConnectionFailed(ulong steamID, Networking.SessionError error) { Core.net.ConnectionFailed(steamID, error); }