//Connections fail for a few reasons, connection issues, steamID doesn't have the game running, etc...
 public void ConnectionFailed(ulong steamID, Networking.SessionError error)
 {
     Debug.Log("Connection Error: " + steamID + " - " + error);
 }
 public void OnConnectionFailed(ulong steamID, Networking.SessionError error)
 {
     NetworkManager.instance.ConnectionFailed(steamID, error);
 }
 void OnConnectionFailed(ulong steamID, Networking.SessionError sessionError)
 {
     DialogBox.Show("Connection failed with user " + steamID + ", " + sessionError, false, false, null, null);
 }
Beispiel #4
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 public void OnConnectionFailed(ulong steamID, Networking.SessionError error)
 {
     Core.net.ConnectionFailed(steamID, error);
 }