void Update() { if (Time.time <= statTimer) { return; } statTimer = Time.time + 1; if (NetworkClient.allClients.Count > 0) { Dictionary <short, NetworkConnection.PacketStat> stats = NetworkClient.allClients[0].GetConnectionStats(); if (stats != null) { foreach (var stat in stats.Values) { if (stat.count > 0) { if (!packetStats.ContainsKey(stat.msgType)) { packetStats[stat.msgType] = new PacketStatInfo(stat.msgType); } packetStats[stat.msgType].Add(stat); } } NetworkClient.allClients[0].ResetConnectionStats(); } } if (NetworkServer.active) { Dictionary <short, NetworkConnection.PacketStat> stats = NetworkServer.GetConnectionStats(); if (stats != null) { foreach (var stat in stats.Values) { if (stat.count > 0) { if (!packetStats.ContainsKey(stat.msgType)) { packetStats[stat.msgType] = new PacketStatInfo(stat.msgType); } packetStats[stat.msgType].Add(stat); } } NetworkServer.ResetConnectionStats(); } } }