public static UnityEngine.Vector3 ReadUnityVector3(this Network.ByteInStream stream) { return (new UnityEngine.Vector3( stream.ReadSingle(), stream.ReadSingle(), stream.ReadSingle() )); }
public static UnityEngine.Quaternion ReadUnityQuaternion(this Network.ByteInStream stream) { return (new UnityEngine.Quaternion( stream.ReadSingle(), stream.ReadSingle(), stream.ReadSingle(), stream.ReadSingle() )); }