private void Server_OnClientConnected(object sender, NetClientConnectedEventArgs e) { e.Reject = false; Console.WriteLine("New client: " + e.Guid); server.DispatchTo(e.Guid, "hola que tal"); }
private static void Server_OnClientConnected(object sender, NetClientConnectedEventArgs e) { write("[Client] has connected \nGuid: {0} ", ByteArrayToString(e.Guid.ToByteArray())); writer.WriteShort(0x0D); writer.WriteShort(0x63); writer.WriteMapleString("2"); server.DispatchTo(e.Guid, writer.ToArray()); }
static void server_OnClientConnected(object sender, NetClientConnectedEventArgs e) { logger.Info(server.ClientStreams[e.Guid].EndPoint+" Connected to server"); }
void nS_OnClientConnected(object sender, NetClientConnectedEventArgs e) { }
static void server_OnClientConnected(object sender, NetClientConnectedEventArgs e) { Console.WriteLine(e.Guid.ToString() + " -- Client connected by server"); }