예제 #1
0
 public void addNeighbor(Tile t, NeighborLocation loc)
 {
     if (!Neighbors.ContainsKey(loc))
     {
         Neighbors.Add(loc, t);
     }
 }
예제 #2
0
 public Boolean hasNeighbor(NeighborLocation loc)
 {
     return(Neighbors.ContainsKey(loc));
 }
예제 #3
0
파일: Tile.cs 프로젝트: wargamer/Catan
 public Boolean hasNeighbor(NeighborLocation loc)
 {
     return Neighbors.ContainsKey(loc);
 }
예제 #4
0
파일: Tile.cs 프로젝트: wargamer/Catan
 public void addNeighbor(Tile t, NeighborLocation loc)
 {
     if (!Neighbors.ContainsKey(loc))
         Neighbors.Add(loc, t);
 }