public static extern void DrawBuildDebug(NavMeshData navMeshData, [UnityEngine.Internal.DefaultValue(@"NavMeshBuildDebugFlags.All")] NavMeshBuildDebugFlags flags);
extern public static void DrawBuildDebug(NavMeshData navMeshData, [uei.DefaultValue("NavMeshBuildDebugFlags.All")] NavMeshBuildDebugFlags flags);
public static void DrawBuildDebug(NavMeshData navMeshData) { NavMeshBuildDebugFlags flags = NavMeshBuildDebugFlags.All; DrawBuildDebug(navMeshData, flags); }
public static void DrawBuildDebug(NavMeshData navMeshData) { NavMeshBuildDebugFlags flags = NavMeshBuildDebugFlags.All; NavMeshEditorHelpers.DrawBuildDebug(navMeshData, flags); }