public void SetListener(string pipeName, string server) { listenerPipe = NamedPipeStream.Open(pipeName, server, NamedPipeStream.PipeDirection.InOut); listenerSender = new StreamServiceSender <IKinectListener>(listenerPipe); listener = listenerSender.Service; listener.OnLogMessageReceived($"Connected listener from {pipeName}@{server}"); }
public static void InitializeConnection() { if (isInitialized) { return; } servicePipe = NamedPipeStream.Open("RuntimeUnityEditor_Service", NamedPipeStream.PipeDirection.InOut); serviceSender = new StreamServiceSender <IRuntimeUnityEditorService>(servicePipe); Service = serviceSender.Service; isInitialized = true; //if (serviceSender != null) // return ""; //try //{ // return ""; //} //catch (Exception e) //{ // return e.Message; //} }
public void Initialize() { servicePipe = NamedPipeStream.Open(SERVICE_NAME, NamedPipeStream.PipeDirection.InOut); kinectServiceSender = new StreamServiceSender <IKinectService>(servicePipe); KinectService = kinectServiceSender.Service; }