//Saving Mat private void button1_Click(object sender, EventArgs e) { using (var sfd = new SaveFileDialog()) { sfd.Filter = "Namco Material (NMT)|*.nmt|" + "All files(*.*)|*.*"; sfd.InitialDirectory = Path.Combine(MainForm.executableDir, "materials\\"); Console.WriteLine(sfd.InitialDirectory); if (sfd.ShowDialog() == DialogResult.OK) { sfd.FileName = sfd.FileName; sfd.RestoreDirectory = true; if (sfd.FileName.EndsWith(".nmt")) { FileOutput m = new FileOutput(); FileOutput s = new FileOutput(); int[] c = NUD.writeMaterial(m, material, s); FileOutput fin = new FileOutput(); fin.writeInt(0); fin.writeInt(20 + c[0]); for (int i = 1; i < 4; i++) { fin.writeInt(c[i] == c[i - 1] ? 0 : 20 + c[i]); } for (int i = 0; i < 4 - c.Length; i++) { fin.writeInt(0); } fin.writeOutput(m); fin.align(32, 0xFF); fin.writeIntAt(fin.size(), 0); fin.writeOutput(s); fin.save(sfd.FileName); } } } }