void navigate() { sHeaderOffset = BitConverter.ToInt32(read.ReadBytes(SpriteTable + 4 * Index, 4), 0) - 0x8000000; byte[] HeaderBytes = read.ReadBytes(sHeaderOffset, 36); sWidth = BitConverter.ToInt32(new byte[4] { HeaderBytes[8], HeaderBytes[9], 0, 0 }, 0); sHeight = BitConverter.ToInt32(new byte[4] { HeaderBytes[10], HeaderBytes[11], 0, 0 }, 0); sPaletteIndex = HeaderBytes[2]; sPointer1 = BitConverter.ToInt32(new byte[4] { HeaderBytes[16], HeaderBytes[17], HeaderBytes[18], HeaderBytes[19] }, 0) - 0x8000000; sPointer2 = BitConverter.ToInt32(new byte[4] { HeaderBytes[20], HeaderBytes[21], HeaderBytes[22], HeaderBytes[23] }, 0) - 0x8000000; sPointer3 = BitConverter.ToInt32(new byte[4] { HeaderBytes[28], HeaderBytes[29], HeaderBytes[30], HeaderBytes[31] }, 0) - 0x8000000; ImageOffset = read.ReadPointer(sPointer3 + 8 * Frame); cFrameSize = read.ReadBytes(sPointer3 + 8 * Frame + 4, 2); #region FindPalette PaletteOffset = read.ReadPointer(PaletteTable); byte indicator = 0x1; int take = 0; while (indicator != 0x0) { if (read.ReadByte(PaletteTable + 8 * take + 4) == sPaletteIndex) { PaletteOffset = read.ReadPointer(PaletteTable + 8 * take); indicator = 0x0; } else { indicator = read.ReadByte(PaletteTable + 8 * take + 5); take++; } } #endregion NSE_Framework.Data.Sprite OW = new NSE_Framework.Data.Sprite(ImageOffset, PaletteOffset, sWidth / 8, sHeight / 8, NSE_Framework.Data.Sprite.SpriteType.Color16, read); Sprite = new Bitmap(sWidth, sHeight);//new Bitmap(sWidth * 2, sHeight * 2); byteSprite = read.ReadBytes(ImageOffset, sWidth * sHeight / 2); SpritePalette = new NSE_Framework.Data.SpritePalette(NSE_Framework.Data.SpritePalette.PaletteType.Color16, read.ReadBytes(PaletteOffset, 32)); NSE_Framework.Draw.uDrawData(ref Sprite, byteSprite, SpritePalette, new Size(sWidth / 8, sHeight / 8)); PictureBoxSprite.Image = Sprite; PictureBoxSprite.BackColor = SpritePalette.Colors[0].Color; PictureBoxSprite.Size = new System.Drawing.Size(sWidth * 2, sHeight * 2); PictureBoxSprite.Invalidate(); #region Labels LabelPaletteOffset.Text = "Palette " + sPaletteIndex.ToString("X2") + " Offset:"; dLabelStarterBytes.Text = HeaderBytes[0].ToString("X2") + HeaderBytes[1].ToString("X2"); // Byte 2 is the palette index // Byte 3 is always 0x11 dLabelTypeSize.Text = HeaderBytes[4].ToString("X2") + HeaderBytes[5].ToString("X2"); dLabelFrameSize.Text = HeaderBytes[7].ToString("X2") + HeaderBytes[6].ToString("X2"); // Bytes 8,9,10,11 are width and height dLabelWidth.Text = sWidth.ToString(); dLabelHeight.Text = sHeight.ToString(); dLabelPalReg.Text = HeaderBytes[12].ToString("X2") + "-" + HeaderBytes[13].ToString("X2") + " " + HeaderBytes[14].ToString("X2") + HeaderBytes[15].ToString("X2"); dLabelPointer1.Text = HeaderBytes[19].ToString("X2") + HeaderBytes[18].ToString("X2") + HeaderBytes[17].ToString("X2") + HeaderBytes[16].ToString("X2"); dLabelPointer2.Text = HeaderBytes[23].ToString("X2") + HeaderBytes[22].ToString("X2") + HeaderBytes[21].ToString("X2") + HeaderBytes[20].ToString("X2"); dLabelAnim.Text = HeaderBytes[27].ToString("X2") + HeaderBytes[26].ToString("X2") + HeaderBytes[25].ToString("X2") + HeaderBytes[24].ToString("X2"); dLabelPointer3.Text = HeaderBytes[31].ToString("X2") + HeaderBytes[30].ToString("X2") + HeaderBytes[29].ToString("X2") + HeaderBytes[28].ToString("X2"); dLabelSpriteOffset.Text = "0x" + sHeaderOffset.ToString("X2"); dLabelImageOffset.Text = "0x" + ImageOffset.ToString("X2"); dLabelPaletteOffset.Text = "0x" + PaletteOffset.ToString("X2"); dLabelCFrameSize.Text = cFrameSize[1].ToString("X2") + cFrameSize[0].ToString("X2"); TextBoxPalette.Text = sPaletteIndex.ToString("X2"); #endregion editBlock = 0; drawBlock(); fillCanvas(); fillPalette(); iSelectedColor.BackColor = SpritePalette.Colors[editColorIndex].Color; }
private void NumericUpDownPalette_ValueChanged(object sender, EventArgs e) { if (!Navigating) { int INDEX = int.Parse(IndexText.Text); byte P_INDEX = (byte)NumericUpDownPalette.Value; Write.WriteByte(P_INDEX, MiniPaletteIndex + INDEX); // Read palette pointer int paletteOffset = Read.ReadPointer(MiniPalettes + 8 * P_INDEX); // Fix both MINI frames EditBox.Sprites[4].Palette = new SpritePalette(SpritePalette.PaletteType.Color16, Read.ReadBytes(paletteOffset, 32)); EditBox.Sprites[5].Palette = EditBox.Sprites[4].Palette; NSE_Framework.Draw.uDrawSprite(ref bM1, EditBox.Sprites[4]); NSE_Framework.Draw.uDrawSprite(ref bM2, EditBox.Sprites[5]); PictureboxA1.Image = bM1; PictureboxA2.Image = bM2; if (EditBox.CurrentIndex == 4 || EditBox.CurrentIndex == 5) { EditBox.Redraw(); } } }