public override void Execute(PlayerTargetContext c) { List <AiAnswer_ShareEnemyTarget> aiAnswerShareEnemyTargets; Memory.ExtendedInfo extendedInfo; NPCPlayerApex self = c.Self as NPCPlayerApex; if (self != null) { if (self.AskQuestion(new AiQuestion_ShareEnemyTarget(), out aiAnswerShareEnemyTargets) > 0) { foreach (AiAnswer_ShareEnemyTarget aiAnswerShareEnemyTarget in aiAnswerShareEnemyTargets) { if (!(aiAnswerShareEnemyTarget.PlayerTarget != null) || !aiAnswerShareEnemyTarget.LastKnownPosition.HasValue || !self.HostilityConsideration(aiAnswerShareEnemyTarget.PlayerTarget)) { continue; } c.Target = aiAnswerShareEnemyTarget.PlayerTarget; c.Score = 1f; c.LastKnownPosition = aiAnswerShareEnemyTarget.LastKnownPosition.Value; self.UpdateTargetMemory(c.Target, c.Score, c.LastKnownPosition, out extendedInfo); return; } } } }
public virtual void Execute(PlayerTargetContext c) { NPCPlayerApex self = c.Self as NPCPlayerApex; List <AiAnswer_ShareEnemyTarget> answers; if (!Object.op_Inequality((Object)self, (Object)null) || self.AskQuestion(new AiQuestion_ShareEnemyTarget(), out answers) <= 0) { return; } foreach (AiAnswer_ShareEnemyTarget shareEnemyTarget in answers) { if (Object.op_Inequality((Object)shareEnemyTarget.PlayerTarget, (Object)null) && shareEnemyTarget.LastKnownPosition.HasValue && self.HostilityConsideration(shareEnemyTarget.PlayerTarget)) { c.Target = shareEnemyTarget.PlayerTarget; c.Score = 1f; c.LastKnownPosition = shareEnemyTarget.LastKnownPosition.Value; Memory.ExtendedInfo extendedInfo; self.UpdateTargetMemory((BaseEntity)c.Target, c.Score, c.LastKnownPosition, out extendedInfo); break; } } }