public async Task <IActionResult> Edit(int id, [Bind("WeaponId,Name,Description,Price,Weight,Type,Range,ClipSize,FireRate")] Weapon weapons) { if (id != weapons.WeaponId) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(weapons); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!WeaponsExists(weapons.WeaponId)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(weapons)); }
public async Task <IActionResult> Edit(int id, [Bind("ArmorId,Name,Description,Price,Weight,Type,Dexterity,KineticBarrier,MediGelCapacity")] Armor armor) { if (id != armor.ArmorId) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(armor); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!ArmorExists(armor.ArmorId)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(armor)); }
public async Task <IActionResult> Edit(int id, [Bind("ShipId,Name,Description,Price,Ftl,Type,ArmorType,KineticBarrier")] Ship ships) { if (id != ships.ShipId) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(ships); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!ShipsExists(ships.ShipId)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(ships)); }