public async Task <IActionResult> Create([Bind("WeaponId,Name,Description,Price,Weight,Type,Range,ClipSize,FireRate")] Weapon weapons) { if (ModelState.IsValid) { _context.Add(weapons); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(weapons)); }
public async Task <IActionResult> Create([Bind("ArmorId,Name,Description,Price,Weight,Type,Dexterity,KineticBarrier,MediGelCapacity")] Armor armor) { if (ModelState.IsValid) { _context.Add(armor); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(armor)); }
public async Task <IActionResult> Create([Bind("ShipId,Name,Description,Price,Ftl,Type,ArmorType,KineticBarrier")] Ship ships) { if (ModelState.IsValid) { _context.Add(ships); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(ships)); }