예제 #1
0
 private static void OnUpdateStoredPowerReliable(MySyncJumpDrive syncObject, ref UpdateStoredPowerReliableMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.m_storedPower = msg.StoredPower;
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
     }
 }
예제 #2
0
 private static void OnSetRecharging(MySyncJumpDrive syncObject, ref SetRechargingMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnRechargingSet(msg.Recharging);
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
     }
 }
예제 #3
0
 private static void OnTargetRemoved(MySyncJumpDrive syncObject, ref RemoveTargetMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnTargetRemoved();
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
     }
 }
예제 #4
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 private static void OnJumpDistanceRatioSet(MySyncJumpDrive syncObject, ref SetJumpDistanceRatioMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnJumpDistanceRatioSet(msg.JumpDistancRatio);
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
     }
 }
예제 #5
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 private static void OnJumpDistanceRatioSet(MySyncJumpDrive syncObject, ref SetJumpDistanceRatioMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnJumpDistanceRatioSet(msg.JumpDistancRatio);
 }
예제 #6
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 private static void OnTargetRemoved(MySyncJumpDrive syncObject, ref RemoveTargetMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnTargetRemoved();
 }
예제 #7
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 private static void OnTargetSelected(MySyncJumpDrive syncObject, ref SelectTargetMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnTargetSelected(msg.GpsHash);
 }
예제 #8
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 private static void OnTargetRemoved(MySyncJumpDrive syncObject, ref RemoveTargetMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnTargetRemoved();
 }
예제 #9
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 private static void OnSetRecharging(MySyncJumpDrive syncObject, ref SetRechargingMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnRechargingSet(msg.Recharging);
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
     }
 }
예제 #10
0
 private static void OnUpdateStoredPowerReliable(MySyncJumpDrive syncObject, ref UpdateStoredPowerReliableMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.m_storedPower = msg.StoredPower;
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
     }
 }
예제 #11
0
 private static void OnJumpDistanceRatioSet(MySyncJumpDrive syncObject, ref SetJumpDistanceRatioMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnJumpDistanceRatioSet(msg.JumpDistancRatio);
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
     }
 }
예제 #12
0
 private static void OnTargetRemoved(MySyncJumpDrive syncObject, ref RemoveTargetMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnTargetRemoved();
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
     }
 }
예제 #13
0
 private static void OnSetRecharging(MySyncJumpDrive syncObject, ref SetRechargingMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnRechargingSet(msg.Recharging);
 }
예제 #14
0
 private static void OnUpdateStoredPowerReliable(MySyncJumpDrive syncObject, ref UpdateStoredPowerReliableMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.m_storedPower = msg.StoredPower;
 }
예제 #15
0
 private static void OnJumpDistanceRatioSet(MySyncJumpDrive syncObject, ref SetJumpDistanceRatioMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnJumpDistanceRatioSet(msg.JumpDistancRatio);
 }
예제 #16
0
 private static void OnUpdateStoredPowerReliable(MySyncJumpDrive syncObject, ref UpdateStoredPowerReliableMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.m_storedPower = msg.StoredPower;
 }
예제 #17
0
 private static void OnSetRecharging(MySyncJumpDrive syncObject, ref SetRechargingMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnRechargingSet(msg.Recharging);
 }
예제 #18
0
 private static void OnTargetSelected(MySyncJumpDrive syncObject, ref SelectTargetMsg msg, MyNetworkClient sender)
 {
     syncObject.m_jumpDrive.OnTargetSelected(msg.GpsHash);
 }