private static void OnUpdateStoredPowerReliable(MySyncJumpDrive syncObject, ref UpdateStoredPowerReliableMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.m_storedPower = msg.StoredPower; if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId); } }
private static void OnSetRecharging(MySyncJumpDrive syncObject, ref SetRechargingMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.OnRechargingSet(msg.Recharging); if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId); } }
private static void OnTargetRemoved(MySyncJumpDrive syncObject, ref RemoveTargetMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.OnTargetRemoved(); if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId); } }
private static void OnJumpDistanceRatioSet(MySyncJumpDrive syncObject, ref SetJumpDistanceRatioMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.OnJumpDistanceRatioSet(msg.JumpDistancRatio); if (Sync.IsServer) { Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId); } }
private static void OnJumpDistanceRatioSet(MySyncJumpDrive syncObject, ref SetJumpDistanceRatioMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.OnJumpDistanceRatioSet(msg.JumpDistancRatio); }
private static void OnTargetRemoved(MySyncJumpDrive syncObject, ref RemoveTargetMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.OnTargetRemoved(); }
private static void OnTargetSelected(MySyncJumpDrive syncObject, ref SelectTargetMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.OnTargetSelected(msg.GpsHash); }
private static void OnSetRecharging(MySyncJumpDrive syncObject, ref SetRechargingMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.OnRechargingSet(msg.Recharging); }
private static void OnUpdateStoredPowerReliable(MySyncJumpDrive syncObject, ref UpdateStoredPowerReliableMsg msg, MyNetworkClient sender) { syncObject.m_jumpDrive.m_storedPower = msg.StoredPower; }