public override void OnServerAddPlayer(NetworkConnection conn) { base.OnServerAddPlayer(conn); MyNetworkPlayer player = conn.identity.GetComponent <MyNetworkPlayer>(); player.SetDisplayName($"Player {numPlayers}"); player.SetDisplayColour(Random.ColorHSV()); }
public override void OnServerAddPlayer(NetworkConnection conn) { base.OnServerAddPlayer(conn); MyNetworkPlayer myNetworkPlayer = conn.identity.GetComponent <MyNetworkPlayer>(); myNetworkPlayer.SetDisplayName($"Player {numPlayers}"); SetPlayerColor(myNetworkPlayer); }
public override void OnServerAddPlayer(NetworkConnection conn) { base.OnServerAddPlayer(conn); // Grab the player component and set its name to Player 1, 2, 3 and its color to random MyNetworkPlayer player = conn.identity.GetComponent <MyNetworkPlayer>(); player.SetDisplayName($"Player {numPlayers}"); player.SetDisplayColor(new Color(Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f))); }
public override void OnServerAddPlayer(NetworkConnection conn) { base.OnServerAddPlayer(conn); MyNetworkPlayer player = conn.identity.GetComponent <MyNetworkPlayer>(); player.SetDisplayName($"Player {numPlayers}"); player.SetDisplayColor(new Color(Random.value, Random.value, Random.value)); Debug.Log($"{player.GetDisplayName()} has connected!"); }
public override void OnServerAddPlayer(NetworkConnection conn) { base.OnServerAddPlayer(conn); MyNetworkPlayer player = conn.identity.GetComponent <MyNetworkPlayer>(); Color displayColor = new Color(Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f)); player.SetDisplayName($"Player {numPlayers}"); player.SetDisplayColor(displayColor); }
public override void OnServerAddPlayer(NetworkConnection conn) { base.OnServerAddPlayer(conn); MyNetworkPlayer player = conn.identity.GetComponent <MyNetworkPlayer>(); player.SetDisplayName($"Player {numPlayers}"); Color randomColor = new Color(Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f)); player.SetDisplayColor(randomColor); Debug.Log("A player was added. " + $"Number of players: {numPlayers}"); }