public override void OnServerAddPlayer(NetworkConnection conn) { base.OnServerAddPlayer(conn); MyNetworkPlayer player = conn.identity.GetComponent <MyNetworkPlayer>(); player.SetDisplayName($"Player {numPlayers}"); player.SetDisplayColour(Random.ColorHSV()); }
public override void OnServerAddPlayer(NetworkConnection conn) { base.OnServerAddPlayer(conn); MyNetworkPlayer player = conn.identity.GetComponent <MyNetworkPlayer>(); player.SetDisplayName($"Player {numPlayers}"); Color displayColor = new Color( Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f)); player.SetDisplayColour(displayColor); }