protected void SetUp() { IGameManager manager = new GameManager ( ButtonManager, CollisionManager, ConfigManager, ContentManager, DeviceManager, ImageManager, InputManager, QuestionManager, RandomManager, ResolutionManager, ScoreManager, ScreenManager, SoundManager, SpriteManager, StorageManager, TextManager, ThreadManager, FileManager, Logger ); MyGame.Construct(manager); }
protected void SetUp() { IGameManager manager = new GameManager ( AnimationManager, CollisionManager, ConfigManager, ContentManager, EnemysManager, InputManager, LevelManager, PlayerManager, PhysicsManager, RandomManager, ResolutionManager, ScreenManager, SoundManager, ScrollManager, StateManager, TileManager, FileManager, Logger ); MyGame.Construct(manager); }
#pragma warning restore 618 public void TestFixtureSetUp() { Registration.Initialize(); IoCContainer.Initialize <IFileProxy, TestFileProxy>(); IGameManager manager = GameFactory.Resolve(); MyGame.Construct(manager); }
protected void SetUp() { IGameManager manager = new GameManager ( BossManager, BulletManager, CollisionManager, CommandManager, ConfigManager, ContentManager, ControlManager, DebugManager, DelayManager, DeviceManager, EnemyManager, EventManager, ExplosionManager, IconManager, ImageManager, InputManager, LevelManager, MoverManager, RandomManager, RenderManager, ResolutionManager, ScoreManager, ScreenManager, SoundManager, SpriteManager, StateManager, StopwatchManager, StorageManager, TextManager, ThreadManager, FileManager, Logger ); MyGame.Construct(manager); }