/// <summary> /// Determine whether there is any substitution of type parameters that will /// make two types identical. /// </summary> public static bool CanUnify(TypeSymbol t1, TypeSymbol t2) { MutableTypeMap substitution = null; bool result = CanUnifyHelper(t1, t2, ref substitution); Debug.Assert(!result || (substitution == null && t1 == t2) || substitution.SubstituteType(t1) == substitution.SubstituteType(t2)); return(result); }
/// <summary> /// Determine whether there is any substitution of type parameters that will /// make two types identical. /// </summary> /// <param name="t1">LHS</param> /// <param name="t2">RHS</param> /// <param name="substitution"> /// Substitutions performed so far (or null for none). /// Keys are type parameters, values are types (possibly type parameters). /// Will be updated with new subsitutions by the callee. /// Should be ignored when false is returned. /// </param> /// <returns>True if there exists a type map such that Map(LHS) == Map(RHS).</returns> /// <remarks> /// Derived from Dev10's BSYMMGR::UnifyTypes. /// Two types will not unify if they have different custom modifiers. /// </remarks> private static bool CanUnifyHelper(TypeSymbol t1, TypeSymbol t2, ref MutableTypeMap substitution) { if (ReferenceEquals(t1, t2)) { return(true); } else if ((object)t1 == null || (object)t2 == null) { // Can't both be null or they would have been ReferenceEquals return(false); } if (substitution != null) { t1 = substitution.SubstituteType(t1); t2 = substitution.SubstituteType(t2); } // If one of the types is a type parameter, then the substitution could make them ReferenceEquals. if (ReferenceEquals(t1, t2)) { return(true); } // We can avoid a lot of redundant checks if we ensure that we only have to check // for type parameters on the LHS if (!t1.IsTypeParameter() && t2.IsTypeParameter()) { TypeSymbol tmp = t1; t1 = t2; t2 = tmp; } // If t1 is not a type parameter, then neither is t2 Debug.Assert(t1.IsTypeParameter() || !t2.IsTypeParameter()); switch (t1.Kind) { case SymbolKind.ArrayType: { if (t2.TypeKind != t1.TypeKind) { return(false); } ArrayTypeSymbol at1 = (ArrayTypeSymbol)t1; ArrayTypeSymbol at2 = (ArrayTypeSymbol)t2; if (at1.Rank != at2.Rank || !at1.CustomModifiers.SequenceEqual(at2.CustomModifiers)) { return(false); } return(CanUnifyHelper(at1.ElementType, at2.ElementType, ref substitution)); } case SymbolKind.PointerType: { if (t2.TypeKind != t1.TypeKind) { return(false); } PointerTypeSymbol pt1 = (PointerTypeSymbol)t1; PointerTypeSymbol pt2 = (PointerTypeSymbol)t2; if (!pt1.CustomModifiers.SequenceEqual(pt2.CustomModifiers)) { return(false); } return(CanUnifyHelper(pt1.PointedAtType, pt2.PointedAtType, ref substitution)); } case SymbolKind.NamedType: case SymbolKind.ErrorType: { if (t2.TypeKind != t1.TypeKind) { return(false); } NamedTypeSymbol nt1 = (NamedTypeSymbol)t1; NamedTypeSymbol nt2 = (NamedTypeSymbol)t2; if (!nt1.IsGenericType) { return(!nt2.IsGenericType && nt1 == nt2); } else if (!nt2.IsGenericType) { return(false); } int arity = nt1.Arity; if (nt2.Arity != arity || nt2.OriginalDefinition != nt1.OriginalDefinition) { return(false); } for (int i = 0; i < arity; i++) { if (!CanUnifyHelper(nt1.TypeArgumentsNoUseSiteDiagnostics[i], nt2.TypeArgumentsNoUseSiteDiagnostics[i], ref substitution)) { return(false); } } // Note: Dev10 folds this into the loop since GetTypeArgsAll includes type args for containing types return((object)nt1.ContainingType == null || CanUnifyHelper(nt1.ContainingType, nt2.ContainingType, ref substitution)); } case SymbolKind.TypeParameter: { // These substitutions are not allowed in C# if (t2.TypeKind == TypeKind.Pointer || t2.SpecialType == SpecialType.System_Void) { return(false); } TypeParameterSymbol tp1 = (TypeParameterSymbol)t1; // Perform the "occurs check" - i.e. ensure that t2 doesn't contain t1 to avoid recursive types // Note: t2 can't be the same type param - we would have caught that with ReferenceEquals above if (Contains(t2, tp1)) { return(false); } if (substitution == null) { substitution = new MutableTypeMap(); } // MutableTypeMap.Add will throw if the key has already been added. However, // if t1 was already in the substitution, it would have been substituted at the // start of this method and we wouldn't be here. substitution.Add(tp1, t2); return(true); } default: { return(t1 == t2); } } }
private static void AppendMapping(MutableTypeMap customTypeSubstitution, NamedTypeSymbol namedTypeSymbol, bool invert = false) { for (var i = 0; i < namedTypeSymbol.TypeParameters.Length; i++) { var typeParameterSymbol = namedTypeSymbol.TypeParameters[i]; var typeArgument = namedTypeSymbol.TypeArguments[i]; if (!ReferenceEquals(typeParameterSymbol, typeArgument)) { if (invert) { Debug.Assert(typeArgument is TypeParameterSymbol, "TypeParameterSymbol is required"); customTypeSubstitution.Add(typeArgument as TypeParameterSymbol, customTypeSubstitution.SubstituteType(typeParameterSymbol)); } else { customTypeSubstitution.Add(typeParameterSymbol, typeArgument); } } } }