Esempio n. 1
0
        /// <summary>
        /// Determine whether there is any substitution of type parameters that will
        /// make two types identical.
        /// </summary>
        public static bool CanUnify(TypeSymbol t1, TypeSymbol t2)
        {
            MutableTypeMap substitution = null;
            bool           result       = CanUnifyHelper(t1, t2, ref substitution);

            Debug.Assert(!result || (substitution == null && t1 == t2) ||
                         substitution.SubstituteType(t1) == substitution.SubstituteType(t2));
            return(result);
        }
Esempio n. 2
0
        /// <summary>
        /// Determine whether there is any substitution of type parameters that will
        /// make two types identical.
        /// </summary>
        /// <param name="t1">LHS</param>
        /// <param name="t2">RHS</param>
        /// <param name="substitution">
        /// Substitutions performed so far (or null for none).
        /// Keys are type parameters, values are types (possibly type parameters).
        /// Will be updated with new subsitutions by the callee.
        /// Should be ignored when false is returned.
        /// </param>
        /// <returns>True if there exists a type map such that Map(LHS) == Map(RHS).</returns>
        /// <remarks>
        /// Derived from Dev10's BSYMMGR::UnifyTypes.
        /// Two types will not unify if they have different custom modifiers.
        /// </remarks>
        private static bool CanUnifyHelper(TypeSymbol t1, TypeSymbol t2, ref MutableTypeMap substitution)
        {
            if (ReferenceEquals(t1, t2))
            {
                return(true);
            }
            else if ((object)t1 == null || (object)t2 == null)
            {
                // Can't both be null or they would have been ReferenceEquals
                return(false);
            }

            if (substitution != null)
            {
                t1 = substitution.SubstituteType(t1);
                t2 = substitution.SubstituteType(t2);
            }

            // If one of the types is a type parameter, then the substitution could make them ReferenceEquals.
            if (ReferenceEquals(t1, t2))
            {
                return(true);
            }

            // We can avoid a lot of redundant checks if we ensure that we only have to check
            // for type parameters on the LHS
            if (!t1.IsTypeParameter() && t2.IsTypeParameter())
            {
                TypeSymbol tmp = t1;
                t1 = t2;
                t2 = tmp;
            }

            // If t1 is not a type parameter, then neither is t2
            Debug.Assert(t1.IsTypeParameter() || !t2.IsTypeParameter());

            switch (t1.Kind)
            {
            case SymbolKind.ArrayType:
            {
                if (t2.TypeKind != t1.TypeKind)
                {
                    return(false);
                }

                ArrayTypeSymbol at1 = (ArrayTypeSymbol)t1;
                ArrayTypeSymbol at2 = (ArrayTypeSymbol)t2;

                if (at1.Rank != at2.Rank || !at1.CustomModifiers.SequenceEqual(at2.CustomModifiers))
                {
                    return(false);
                }

                return(CanUnifyHelper(at1.ElementType, at2.ElementType, ref substitution));
            }

            case SymbolKind.PointerType:
            {
                if (t2.TypeKind != t1.TypeKind)
                {
                    return(false);
                }

                PointerTypeSymbol pt1 = (PointerTypeSymbol)t1;
                PointerTypeSymbol pt2 = (PointerTypeSymbol)t2;

                if (!pt1.CustomModifiers.SequenceEqual(pt2.CustomModifiers))
                {
                    return(false);
                }

                return(CanUnifyHelper(pt1.PointedAtType, pt2.PointedAtType, ref substitution));
            }

            case SymbolKind.NamedType:
            case SymbolKind.ErrorType:
            {
                if (t2.TypeKind != t1.TypeKind)
                {
                    return(false);
                }

                NamedTypeSymbol nt1 = (NamedTypeSymbol)t1;
                NamedTypeSymbol nt2 = (NamedTypeSymbol)t2;

                if (!nt1.IsGenericType)
                {
                    return(!nt2.IsGenericType && nt1 == nt2);
                }
                else if (!nt2.IsGenericType)
                {
                    return(false);
                }

                int arity = nt1.Arity;

                if (nt2.Arity != arity || nt2.OriginalDefinition != nt1.OriginalDefinition)
                {
                    return(false);
                }

                for (int i = 0; i < arity; i++)
                {
                    if (!CanUnifyHelper(nt1.TypeArgumentsNoUseSiteDiagnostics[i], nt2.TypeArgumentsNoUseSiteDiagnostics[i], ref substitution))
                    {
                        return(false);
                    }
                }

                // Note: Dev10 folds this into the loop since GetTypeArgsAll includes type args for containing types
                return((object)nt1.ContainingType == null || CanUnifyHelper(nt1.ContainingType, nt2.ContainingType, ref substitution));
            }

            case SymbolKind.TypeParameter:
            {
                // These substitutions are not allowed in C#
                if (t2.TypeKind == TypeKind.Pointer || t2.SpecialType == SpecialType.System_Void)
                {
                    return(false);
                }

                TypeParameterSymbol tp1 = (TypeParameterSymbol)t1;

                // Perform the "occurs check" - i.e. ensure that t2 doesn't contain t1 to avoid recursive types
                // Note: t2 can't be the same type param - we would have caught that with ReferenceEquals above
                if (Contains(t2, tp1))
                {
                    return(false);
                }

                if (substitution == null)
                {
                    substitution = new MutableTypeMap();
                }

                // MutableTypeMap.Add will throw if the key has already been added.  However,
                // if t1 was already in the substitution, it would have been substituted at the
                // start of this method and we wouldn't be here.
                substitution.Add(tp1, t2);

                return(true);
            }

            default:
            {
                return(t1 == t2);
            }
            }
        }
 private static void AppendMapping(MutableTypeMap customTypeSubstitution, NamedTypeSymbol namedTypeSymbol, bool invert = false)
 {
     for (var i = 0; i < namedTypeSymbol.TypeParameters.Length; i++)
     {
         var typeParameterSymbol = namedTypeSymbol.TypeParameters[i];
         var typeArgument        = namedTypeSymbol.TypeArguments[i];
         if (!ReferenceEquals(typeParameterSymbol, typeArgument))
         {
             if (invert)
             {
                 Debug.Assert(typeArgument is TypeParameterSymbol, "TypeParameterSymbol is required");
                 customTypeSubstitution.Add(typeArgument as TypeParameterSymbol, customTypeSubstitution.SubstituteType(typeParameterSymbol));
             }
             else
             {
                 customTypeSubstitution.Add(typeParameterSymbol, typeArgument);
             }
         }
     }
 }