public void TestRoomMove() { bool result = false; Program.CreateMuseum(RetroGaming); string SetCurrentRoom = Program.RoomChoice(Program.RoomAccessMenu(RetroGaming.GetCurrentRoom()), "0"); if (SetCurrentRoom != null) { RetroGaming.SetCurrentRoom(SetCurrentRoom); } if (RetroGaming.ShowCurrentRoom().Equals("Hallway")) { result = true; } Assert.True(result, "Room is not Hallway"); }