private static void BotVoid() { LocalizationController.SetLanguage(Config.language); while (true) { Thread.Sleep(100); if (Config.sleepenabled) { Sleeping.Sleep(); } if ((DateTime.Now - _lastdefinv).TotalSeconds >= 10) { if (Config.autoupgrade) { Buildings.AutoUpgrade(Config.upgradeonlyfactory); } if (Config.autoship) { Outposts.ConfirmOutpost(); Upgradable.UpgradeUpgradable(); Contractor.UpgradeContractor(); Ships.AutoShip(); } if (Config.collectfish) { FishPier.CollectFish(); } if (Config.collectmuseum) { Museum.CollectMuseum(); } if (Config.collectfactory) { Buildings.CollectMaterials(); } if (Config.prodfactory) { Factories.ProduceFactories(); } if (Config.finishupgrade) { Buildings.FinishUpgrade(); } _lastdefinv = DateTime.Now; } if (Config.barrelhack && (DateTime.Now - _lastbarrel).TotalSeconds >= Config.barrelinterval) { Barrels.CollectBarrel(); _lastbarrel = DateTime.Now; } } }