예제 #1
0
        private void OnDeSelect(ListViewItem item)
        {
            MultiplayerSelectLobbyMenuItem multiplayerSelectLobbyMenuItem = item as MultiplayerSelectLobbyMenuItem;

            if (selectedMenuItem != null)
            {
                selectedMenuItem.SetActive(active: false);
            }
            if (lobbySelectMenuOptions != null && selectedMenuItem != null)
            {
                showJoinText = selectedMenuItem.IsActive();
            }
            else
            {
                showJoinText = false;
            }
        }
예제 #2
0
        private void OnSelect(ListViewItem item)
        {
            MultiplayerSelectLobbyMenuItem multiplayerSelectLobbyMenuItem = selectedMenuItem = (item as MultiplayerSelectLobbyMenuItem);

            selectedMenuItem.SetActive(active: true);
            if (lobbySelectMenuOptions != null && selectedMenuItem != null)
            {
                showJoinText = selectedMenuItem.IsActive();
            }
            else
            {
                showJoinText = false;
            }
            if (!levelInformationBox.gameObject.activeSelf)
            {
                LevelInformationBoxEnabled(enabled: true);
            }
            if (previousSelected != item)
            {
                levelInformationBox.UpdateDisplay(selectedMenuItem.boundData);
                previousSelected = item;
            }
        }