public void TestMsgSerializerFactory() { var mc = new MyClass { Age = 99, FirstName = "hoge", LastName = "huga", }; MsgSerializerFactory.Instance().Set(1, typeof(MyClass)); var stream = new MemoryStream(); var serializer = MsgSerializerFactory.Instance().Get(1); serializer.Pack(stream, mc); uint msgPackLen = (uint)stream.Position; stream.Position = 0; uint msgLen = 0; MsgSerializer.ReadUInt32(stream, out msgLen); Assert.IsTrue(msgPackLen == msgLen); uint msgType = 0; MsgSerializer.ReadUInt32(stream, out msgType); Assert.IsTrue(msgType == 1); var mc2 = (MyClass)serializer.Unpack(stream); Assert.IsTrue(mc2.LastName == mc.LastName); }
public void TestMsgSerializer() { var mc = new MyClass { Age = 99, FirstName = "hoge", LastName = "huga", }; var stream = new MemoryStream(); var serializer = new MsgSerializer(typeof(MyClass), 1); serializer.Pack(stream, mc); stream.Position = 0; uint msgLen = 0; MsgSerializer.ReadUInt32(stream, out msgLen); uint msgType = 0; MsgSerializer.ReadUInt32(stream, out msgType); Assert.IsTrue(msgType == 1); var mc2 = (MyClass)serializer.Unpack(stream); Assert.IsTrue(mc2.LastName == mc.LastName); }
public ClientMsgInputs(byte[] buffer, int offset) { MsgSerializer.ValidateHeader(buffer, MsgId, ref offset); Frame = MsgSerializer.ReadUInt32(buffer, ref offset); InputMask = MsgSerializer.ReadUInt64(buffer, ref offset); }
public ClientMsgFinished(byte[] buffer, int offset) { MsgSerializer.ValidateHeader(buffer, MsgId, ref offset); Frame = MsgSerializer.ReadUInt32(buffer, ref offset); StateHash = MsgSerializer.ReadInt32(buffer, ref offset); }
public ServerMsgInput(byte[] buffer, int offset) { MsgSerializer.ValidateHeader(buffer, MsgId, ref offset); Frame = MsgSerializer.ReadUInt32(buffer, ref offset); InputMask = MsgSerializer.ReadUInt64(buffer, ref offset); PlayerIndex = MsgSerializer.ReadByte(buffer, ref offset); }
public void ShouldSerializeAndDeserializeUInt32(uint value) { var written = MsgSerializer.WriteUInt32(value, _buffer, 0); Assert.True(written == sizeof(uint), $"Bad write size: {written}"); var offset = 0; var deserialized = MsgSerializer.ReadUInt32(_buffer, ref offset); Assert.True(offset == sizeof(uint), $"Bad read size: {offset}"); Assert.True(value == deserialized, $"Bad result: {deserialized}"); }