예제 #1
0
 protected override void Initialize(TextureInfo textureInfo)
 {
     State             = ObjectStateType.Asleep;
     animationResolver = new MovingAnimationResolver(textureInfo, new int[] { 0, 0 }, new int[] { 0, 0 });
 }
예제 #2
0
파일: Critter.cs 프로젝트: JBurant/TheGame
 protected override void Initialize(TextureInfo textureInfo)
 {
     animationResolver = new MovingAnimationResolver(textureInfo, new int[] { 0, 2 }, new int[] { 1, 3 });
 }