예제 #1
0
 private void OnCollisionStay2D(Collision2D collision)
 {
     if (_otherOverlappedMover != null)
     {
         _otherOverlappedMover.MoveOutOfCollider(collision.otherCollider);
     }
 }
예제 #2
0
    private void OnCollisionEnter2D(Collision2D collision)
    {
        _otherOverlappedMover = collision.rigidbody.GetComponent <MovementKM>();

        if (_otherOverlappedMover != null)
        {
            _otherOverlappedMover.MoveOutOfCollider(collision.otherCollider);
        }
    }