예제 #1
0
    void OnTriggerEnter2D(Collider2D otherCollider)
    {
        MoveObjectLM ta = otherCollider.gameObject.GetComponent <MoveObjectLM>();

        if (ta != null)
        {
            theCounter1 += 1;
        }
    }
예제 #2
0
    void OnTriggerEnter2D(Collider2D otherCollider)
    {
        MoveObjectLM ta = otherCollider.gameObject.GetComponent <MoveObjectLM>();

        if (ta != null)
        {
            checkPos = true;
        }
    }