void ResetEffect() { mosaic.isCircle = false; mosaic.ChangeCircleFlag(); //mosaic.enabled = false; radiationBlur.power = 0; distortion.enabled = true; distortion.power = 0; reflection.horizontalReflect = false; reflection.verticalReflect = false; }
public void ResetEffect() { mosaic.isCircle = false; mosaic.ChangeCircleFlag(); //mosaic.enabled = false; negative.ratio = 0; isNegative = false; reflection.horizontalReflect = false; reflection.verticalReflect = false; edgeDetection.enabled = true; edgeDetection.blend = 1; isEdgeDetect = false; radiationBlur.power = 0; glitch.enabled = true; glitch.intensity = 0; distorion.enabled = true; distorion.power = 0; rgbShift.enabled = true; rgbShift.shiftPower = 0; randomInvert.enabled = true; randomInvert.invert = false; }