void ResetEffect()
    {
        mosaic.isCircle = false;
        mosaic.ChangeCircleFlag();
        //mosaic.enabled = false;
        radiationBlur.power = 0;

        distortion.enabled = true;
        distortion.power = 0;

        reflection.horizontalReflect = false;
        reflection.verticalReflect = false;
    }
    public void ResetEffect()
    {
        mosaic.isCircle = false;
        mosaic.ChangeCircleFlag();
        //mosaic.enabled = false;
        negative.ratio = 0;
        isNegative     = false;
        reflection.horizontalReflect = false;
        reflection.verticalReflect   = false;
        edgeDetection.enabled        = true;
        edgeDetection.blend          = 1;
        isEdgeDetect        = false;
        radiationBlur.power = 0;
        glitch.enabled      = true;
        glitch.intensity    = 0;
        distorion.enabled   = true;
        distorion.power     = 0;
        rgbShift.enabled    = true;
        rgbShift.shiftPower = 0;

        randomInvert.enabled = true;
        randomInvert.invert  = false;
    }