예제 #1
0
	// Use this for initialization
	void Start () {
		body = transform.parent.GetComponent<Rigidbody2D> ();
		wander = transform.parent.GetComponent<MonsterWander> ();
		StartCoroutine ("UpdatePursuedBait");
	}
예제 #2
0
 // Use this for initialization
 void Start()
 {
     body   = transform.parent.GetComponent <Rigidbody2D> ();
     wander = transform.parent.GetComponent <MonsterWander> ();
     StartCoroutine("UpdatePursuedBait");
 }